01. Terrain and 3D Level Design

Mountains and Rivers- Hope you like it!

 

Here’s the new in-game walk around video.  Much better framerate.

Here’s the heightmap I created in Terresculptor. I then added customized textures using GIMP and, next, used ShaderMap2 to create NormalMaps to give my terrain some depth.

I really went into detail and tried to get some high res textures- here’s the dirt.  NOTE: This is an actual in-game screen capture.

A shot of some of the ‘less angular’ rock cliffs.  NOTE: This is an actual in-game screen capture.

And here are the rocky-er cliffs.  NOTE: This is an actual in-game screen capture.

A few mountain views with a different SkyDome.  NOTE: This is an actual in-game screen capture.


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